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Blender real-time FX Study

I decided to learn some Blender FX over the weekend by following a couple tutorials for some basic magic & fire stuff.
During the project I also learnt how to use drivers properly which will be very helpful for future works.

Before the middle was masked, it looked rather like a blue star!

Before the middle was masked, it looked rather like a blue star!

The node tree for the blue magic texture, loosely inspired by an effect tutorial.

The node tree for the blue magic texture, loosely inspired by an effect tutorial.

Viewport render of both effects.

This is the unmasked texture that I swiftly improvised while following the tutorial.

This is the unmasked texture that I swiftly improvised while following the tutorial.

This was a quick real time, non-simulation fire.
This material method is rather exciting as I can easily make stylised fire with this workflow.