Here's another model to round out the year, this project was very fun & I learned a great deal about animation drivers, vector math, particle systems, graphic art & shaders in general.
This likely would've been finished a month earlier but I had a spate of bad health, so timely reminder for everyone to take care of their health.
Here's to the new year!
This animation is made with the displace modifier targeted at a null object moving to the left of the scene.