This environment is one of three, all three were made as part of a university project & the whole thing took a total of 4 weeks.
Also a fly-through of all the environments will also be released soon.
Here is my first colour script of the scene that also helped set the general layout of the environment.
Here's the basic block out, despite not modeling for quite a while I surprised myself with how quickly I finished the first blockout.
This was the full, complete, model
As you can see on the right I modelled a simple pile of leaves that were randomised then used as the target object for the particle system on the floor of the tunnel.
Here's the final textures of the scene. The colours are fairly muted for the base textures as the vivid colours will come from the lighting.
The stained glass texture was difficult to make but turned out pretty well for my purposes in the scene.
Finally when lighting the scene I started with the blue light before trying add & then balance the red light.
With the red light added & the scene aligning with the colour scripts the scene was done.